The second act will introduce brand new elements not seen in the original game.The first act will start off similar to the original level, but with more divergent paths and options.Completely re-drawn graphics to make greater use of color and animation.Every time Sonic Mania gives you a level based off an old one, it will feature the following: WHENEVER SONIC MANIA DOES AN OLD LEVEL, IT DOES IT DIFFERENT.That said, it's not really accurate to say you're just playing Green hill Zone again becuase. Green Hill Zone is the only level in Mania taken from Sonic 1, which is exactly the right amount of representation for Sonic's first outing. WAIT, GREEN HILL ZONE? Yeah, of the 12 levels in this game, 8 of them are based on ones from Sonic's 16 bit days.Why? BECAUSE COOL ROCKS DON'T GIVE A FUCK THAT'S WHY. Cool rocks can do literally anything, so this one turned the Eggrobos into the HARD BOILED HEAVIES And teleported the whole lot of them to Green Hill Zone. Basically Robotnik and a bunch of his little eggrobos found another COOL ROCK that's unrelated to the series' established cool rocks. It's a pretty direct reference to Sonic 3's opening, right down to playing Angel Island's music. Just look at that title screen! Man! That's a nice title screen! Also the menus look alright too I guess whatever who cares. THE PRESENTATION IN THIS GAME IS SO GOOD.In which an already-drunk BEAT, is dragged by his own mad whims into yet another Let's Stream Play! But this time, it's a game he actually likes! SHOULD I LIKE DO AN INTRO OR SHOULD WE JUST GO
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